Computes the minimum and maximum Vector2 objects for the BoundingBox2 from a given array of vertices
An array of Vector2 or number objects with the vertices
Copies an existing BoundingBox2 to this one
The BoundingBox2 to copy
Checks if this BoundingBox2 intersects with another BoundingBox2
The other BoundingBox2 to check against
True if the two BoundingBox2s intersect, false otherwise
Transforms the BoundingBox2 using a transformation matrix
The transformation matrix
Constructs a new BoundingBox2